About
I create paintings, sculptures, objects and moving images that together form Forgotten Timeline, an expanding body of work built from fragments of a past that may never have existed.
My inspiration comes from the visual culture that shaped my childhood. Comics, films, video games and the pop culture of the 1980s and 90s all influence the worlds I create. Rather than recreating nostalgia, I am interested in the feeling of almost remembering something that never happened.
Across my work, recurring characters known as The ROBOS appear in different forms and materials. Each work is a fragment of a larger world, leaving space for the viewer to imagine what exists beyond the artwork itself.
“I build a world of fragments from a past that may never have existed.”
Zap
Inspiration
I am inspired by the visual culture I grew up with. Comics, animation, films, video games, advertising and collectible toys created a shared visual language that has stayed with me throughout life.
What interests me is not the memories themselves, but the strange feeling they leave behind. Images, characters and places can feel deeply familiar even when we cannot explain why. That space between recognition and imagination is where Forgotten Timeline begins.
I am currently expanding Forgotten Timeline through new paintings, sculptures and archive objects.
My next exhibition opens at Artist Arena at Fabriken in Stockholm in September 2026, where I will present new works that continue to develop The ROBOS and the evolving archive surrounding them.
I work across painting, sculpture, objects and moving image.
My practice combines acrylic painting with digital sketching, 3D modelling, fabrication and installation. I choose materials and techniques according to what best serves the idea, allowing each work to contribute to the same evolving body of work.
Every project begins with research, sketching and concept development. I spend a significant amount of time building ideas before deciding how they should exist.
Once the concept is established, the work develops through an iterative process of testing, refining and making. New ideas often emerge during production and influence the final result.
Rather than seeing paintings, sculptures and objects as separate disciplines, I use each medium to expand the same world. Every finished work becomes another fragment of Forgotten Timeline.